![]() ![]() Hence: Each Node's ZOI being at least 4 hours of travel distance I'm still hoping each Node Area is as big as " DarkFall: Rise of Agon’s M ap " - where it's roughly 4 hours to reach to end of the Region via mount It won't be goodīut I doubt that it will in order to get more quests, a node would have to be established - and that requires some assistance but which node ¿ĮDITED: Which region will the Node be built ? and how far away is that node from the Starting Zone(s), How far away is that node from the other Nodes ? An that mindset won't fit with this type of MMO - please discard itīecause if it is like that. ![]() But when you look at the MMO as a whole (so far ). Even if you have more time for it, slow progression is ideal. There's more to that than just Leveling-up. That's coming from the mindset of Players who rush towards Level-Cap.
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